Genres

= __Genres of Video Games__ =

Action Games

 * 1) have direct control of an avatar
 * 2) emphasis is on eye-hand coordination and fast reaction time
 * 3) each button does some specific action
 * 4) direct test of skills
 * 5) time is a factor
 * 6) struggle against something

Adventure Games

 * 1) emphasis is on story, characters and the narrative
 * 2) advancing in the game moves the story along
 * 3) solving a logical puzzle
 * 4) time is not an issue
 * 5) don't die
 * 6) often uses objects ex. found objects that are connected together

Role Playing Games

 * 1) include vibrant worlds and histories
 * 2) very rich worlds and characters
 * 3) you do things, you gain experience, it helps you.
 * 4) must complete quests
 * 5) it does not matter how accurately or quickly the buttons are pressed
 * 6) timing does not matter

Simulation Games

 * 1) to replicate and simulate activities such as political, economic, business, vehicular, aeronautical, etc.
 * 2) a faithful reproduction
 * 3) "This is what it's like to be ..."
 * 4) problem solving

Strategy Games

 * 1) military campaigns and combat
 * 2) emphasize thinking, tactics, and strategy
 * 3) clock matters
 * 4) turn based (everybody gets a turn)
 * 5) use logic, thinking, interacting

Music/Rhythm Games

 * 1) nonviolent
 * 2) meant to be social
 * 3) audio cues are critical
 * 4) player directly interacts with the music

Puzzle Games

 * 1) heavily emphasize logic
 * 2) conceptual challenges

Sports Games

 * 1) managing
 * 2) simulating
 * 3) tactical
 * 4) can be individual avatar or the player controlling everything.
 * 5) a sport is being showcased

MMOG (Massive Muliplayer Online Games)

 * 1) designed exclusively to be played on the internet, interactively, with thousands of people at the same time.
 * 2) cannot play the game as a single player
 * (Note: We will not be playing any MMOG’s)**